About Me

Hello & Welcome!

I’m Kohei, a Japan-based independent creator and developer.
This page provides a detailed overview of my work, skills, and background.

💼 What I Do

📱 Mobile Game Development (Unity)

I develop 2D mobile games using Unity, primarily for iOS and Android platforms.
From planning and to development and advertisement, I handle the entire process myself. Some of my titles are available on the App Store and Google Play.

Genres I’ve worked on:

  • Puzzle games
  • Casual games
  • Spot-the-difference games

👓 AR Filter Creation for (Snapchat, TikTok)

I publish interactive AR filters (effects) for Snapchat and TikTok.
I enjoy creating playful, engaging experiences that respond to body movements.

Examples of AR content:

  • 3D characters that move in sync with the user’s body motion
  • Virtual outfit try-on effects that overlay clothing onto the body
  • A whimsical effect where a 3D Bremen Town Musicians band appears on top of a dog’s or cat’s head

🎯 Creative Philosophy

“Bringing small moments of joy and surprise through technology.”

I aim to create digital experiences that add a bit of fun and wonder to everyday life.
My goal is to make things that users find enjoyable, unique, and worth coming back to.

🛠 Tools & Skills

  • Unity (C#)
  • Xcode
  • Lens Studio (Snapchat AR)
  • Effect House (TikTok AR)
  • Fusion360 / Blender (3D modeling)
  • GIMP / Inkscape (for UI and image editing)
  • Davinci Resolve / CapCut
  • Ableton Live / MPC

🧩 Portfolio

You can find some of my featured work on the Game and AR Filters pages.
Feel free to check them out!

📮 Contact

For collaboration, or questions, please contact me via the Contact form or through my social media links below.
I’m happy to discuss projects of all sizes.

🔗 Links