
Hello & Welcome!
I’m Kohei, a Japan-based independent creator and developer.
This page provides a detailed overview of my work, skills, and background.
💼 What I Do
📱 Mobile Game Development (Unity)
I develop 2D mobile games using Unity, primarily for iOS and Android platforms.
From planning and to development and advertisement, I handle the entire process myself. Some of my titles are available on the App Store and Google Play.
Genres I’ve worked on:
- Puzzle games
- Casual games
- Spot-the-difference games
👓 AR Filter Creation for (Snapchat, TikTok)
I publish interactive AR filters (effects) for Snapchat and TikTok.
I enjoy creating playful, engaging experiences that respond to body movements.
Examples of AR content:
- 3D characters that move in sync with the user’s body motion
- Virtual outfit try-on effects that overlay clothing onto the body
- A whimsical effect where a 3D Bremen Town Musicians band appears on top of a dog’s or cat’s head
🎯 Creative Philosophy
“Bringing small moments of joy and surprise through technology.”
I aim to create digital experiences that add a bit of fun and wonder to everyday life.
My goal is to make things that users find enjoyable, unique, and worth coming back to.
🛠 Tools & Skills
- Unity (C#)
- Xcode
- Lens Studio (Snapchat AR)
- Effect House (TikTok AR)
- Fusion360 / Blender (3D modeling)
- GIMP / Inkscape (for UI and image editing)
- Davinci Resolve / CapCut
- Ableton Live / MPC
🧩 Portfolio
You can find some of my featured work on the Game and AR Filters pages.
Feel free to check them out!
📮 Contact
For collaboration, or questions, please contact me via the Contact form or through my social media links below.
I’m happy to discuss projects of all sizes.